Source code now available!
zFRAG » Devlog
As it finally reached a more humanly readable state, I finally put zFRAG source code on GitHub for everyone to check.
I refactored most of the game logic and, what before was a tangled mess of booleans and if\else statements, now is a hopefully simpler state machine.
I tried commenting as best as I could but feel free to address me if something needs more explanation. Also, since let me know if you spot any bugs running the newer builds.
Thank you!
Files
zFRAG-v1.1.1_WIN.zip 20 MB
Sep 18, 2019
zFRAG-v1.1.1_WIN_x86.zip 17 MB
Sep 18, 2019
zFRAG-v1.1.1_MAC.zip 20 MB
Sep 18, 2019
zFRAG-v1.1.1_LINUX.zip 20 MB
Sep 18, 2019
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zFRAG
Zen Hard Disk Management Tool
Status | Released |
Author | LostTrainDude |
Tags | 2D, calm, defrag, peaceful, screensaver, Unity, zen |
Languages | English |
Accessibility | High-contrast |
More posts
- zFRAG v1.2.1: Finished condensing!Jul 17, 2021
- zFRAG v1.2.0: Bad sectors!Jun 19, 2021
- x86 release for Windows now available!Sep 10, 2019
- A Week in Zen DefraggingSep 09, 2019
- zFRAG v1.1: Random Sector Defrag and Free Painting!Sep 03, 2019
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